The Flower is a 3D animated short centered on atmospheric storytelling. It demonstrates technical expertise in modeling, lighting, and texturing, utilizing Adobe Substance Painter to achieve a distinct, stylized look. Character performances were brought to life through a hybrid workflow of Autodesk Flow Studio motion capture and hand refined keyframe animation, with the final rendered image sequences assembled and polished through post production in DaVinci Resolve.
This is a 2D stylized walk cycle animation created by me using After Effects
This is a 3D stylized walk cycle animation created by me using Cinema 4D
This is a 3D insect animation created by me using Cinema 4D
This is a social media loop animation called "Taco Tuesday" that I created as part of a course I completed.
Sniffaly Time is a motion graphic title sequence created for a children's television show centered on the lives of pets. Developed as a university project, this piece focuses on capturing the playful and energetic spirit of children's programming through a cohesive animation style. The production involved a complete design to motion workflow, where all vector assets were custom designed in Adobe Illustrator and then brought to life in Adobe After Effects to demonstrate technical proficiency in both asset creation and motion design.